GPU hardware databases hit 50,000 reports

50,000 reports (and counting) When I started the OpenGL online hardware database in 2011 along with a client application written in Delphi (which is pretty niche nowadays), it was meant as a replacement for a defunct database of OpenGL devices made by someone else. 13 years later my community driven GPU databases now also support OpenGL ES, OpenCL and Vulkan. Judging by the numbers and the feedback I get, the databases are widely used by developers that work the open APIs from Khronos. [Read More]

Automatic dark theme toggle for all GPU databases

Dark mode theme A few months ago I added a dark/light theme toggle to the launchpad and all databases (Vulkan, OpenGL, OpenGL ES and OpenCL). After getting mostly positive feedback I decided to replace this manual toggle with an automatic toggle that selects the dark or light theme based on your operating system. So if you’re running your Windows with a dark theme, the databases will now automatically switch to a dark mode too. [Read More]

Reworked compare functionality for all GPU databases

Comparing devices - Current state A core feature of all my GPU databases (Vulkan, OpenCL, OpenGL and OpenGL ES) is the possibility to compare reports. This lets you quickly see how the implementations differ, e.g. regarding extension support or api limits. For this you check the reports (or devices) to compare from the currently visible list: And after pressing “compare” you’ll get a side-by-side comparison of the selected reports: But the current implementation has an annoying limitation that has been bothering users (and me) for years now: You can only ever select reports (to compare) from the currently visible list of reports. [Read More]