Reworked compare functionality for all GPU databases

Comparing devices - Current state A core feature of all my GPU databases (Vulkan, OpenCL, OpenGL and OpenGL ES) is the possibility to compare reports. This lets you quickly see how the implementations differ, e.g. regarding extension support or api limits. For this you check the reports (or devices) to compare from the currently visible list: And after pressing “compare” you’ll get a side-by-side comparison of the selected reports: But the current implementation has an annoying limitation that has been bothering users (and me) for years now: You can only ever select reports (to compare) from the currently visible list of reports. [Read More]