Device based views for the Vulkan hardware database

I have just pushed the first big fundamental update to the Vulkan hardware database since it went live in february 2016. With more than 5,000 reports uploaded it already contains lots of valuable data, but I felt that the visualization was lacking. When creating the Vulkan hardware database, I took the same approach as with the OpenGL and OpenGL ES database, making the web front-end more or less as pretty view of the database setup. [Read More]

Vulkan Hardware Capability Viewer 1.92 released

Version 1.92 of the Vulkan Hardware Capability Viewer is now available for all platforms (Windows, Linux, Android).

This version fully supports Vulkan 1.1 and adds support for reading additional features and properties for the following extensions:

  • VK_KHR_shader_float16_int8
  • VK_KHR_shader_float_controls
  • VK_EXT_fragment_density_map

You can download the new version from https://vulkan.gpuinfo.org/download.php.

Updates to the Vulkan Hardware database and the Hardware Capability Viewer

I have released a small update of the Vulkan Hardware Capability Viewer to 1.91 for Windows and Linux. It adds support for reading the features of the recently added VK_EXT_transform_feedback extension and replaces the experimental VK_NVX_raytracing extension with VK_NV_ray_tracing. You can download the new version from https://vulkan.gpuinfo.org/download.php. New features for the online Hardware Database The online hardware database at https://vulkan.gpuinfo.org also got a few new features and now also has dedicated listings and pages for properties and features that are specific to extension. [Read More]

Vulkan Hardware Capability Viewer 1.9 released

Version 1.9 of the Vulkan Hardware Capability Viewer is now available for all platforms (Windows, Linux, Android).

This version fully supports Vulkan 1.1 and adds support for reading additional features and properties for the following extensions:

  • VK_KHR_driver_properties
  • VK_KHR_shader_atomic_int64
  • VK_NVX_raytracing
  • VK_NV_mesh_shader
  • VK_NV_shading_rate_image
  • VK_NV_compute_shader_derivatives
  • VK_AMD_shader_core_properties

You can download the new version from https://vulkan.gpuinfo.org/download.php.

Vulkan Hardware Capability Viewer 1.8 released

Version 1.8 of the Vulkan Hardware Capability Viewer is now available for all platforms (Windows, Linux, Android). As with 1.8 this version fully supports Vulkan 1.1 and adds support for new extensions: VK_EXT_inline_uniform_block VK_KHR_vulkan_memory_model VK_EXT_vertex_attribute_divisor The UI has also been slightly updated. Instead of listing extension features and properties on a separate tab, these are now included in the extensions tab: You can download the new version from https://vulkan. [Read More]

Combined Vulkan and OpenGL ES listing for android

Upon popular request I finally got around combining android device data from my Vulkan and OpenGL ES hardware databases into a convenient table. This should be handy if you plan on supporting both apis on Vulkan or if you just need to check for general device support. The new page can be reached via https://android.gpuinfo.org/ It combines all android device reports from the Vulkan database with all reports from the OpenGL ES database and also uses google’s official device list for translating device IDs (stored with Vulkan and OpenGL ES reports) into actual retail names. [Read More]

Vulkan Hardware Capability Viewer 1.4 released

A new version of the Vulkan Hardware Capability Viewer is now available for all platforms (Windows, Linux, Android). This is the biggest update since I released this tool, including lots of new features that also brought along a few changes to the online database. I also decided to drop the “beta” tag now that more than 1,300 reports have been uploaded, making this the first non-beta release of the Vulkan Hardware Capability viewer. [Read More]

Updates to the Vulkan hardware database

Server-side processing (performance) In preparation for the next release of the Vulkan Hardware Capability Viewer I published a major change to the Vulkan online hardware database at http://vulkan.gpuinfo.org/. Up until now all data was handled client-side, so when loading up the report listing all reports were fetched and displayed by the client. While this was more or less fine in the beginning, delivering all reports to the client even if only the 25 newest ones were visible now takes several seconds (even on a fast connection) and fetching all rows for each visitor is also putting strain on the database. [Read More]