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Month: May 2013

Projekt “W” finally get’s it’s own theme song ?>

Projekt “W” finally get’s it’s own theme song

After all the years that Projekt “W” has been in development the game finally has it’s very own theme song! While adding in new sounds (and replacing old ones) I found the music of the current build to be kinda unfitting and decided to dig through the depths of the internet to find some (free) tracks that would be a better fit for the game’s mood (especially with the new space backdrops). And while searching through different sources for free…

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The challenges of a game’s sound design ?>

The challenges of a game’s sound design

Usually I’d add some nice screenshots to show off progress on “Phase 2”, but this time it’s an area of game development that’s pretty hard to show off in screenshots :  Sound design. I find this is one of the hardest parts as far as game design goes, at least for me. I do all the parts of game development on my own (design, code, content, etc.) but when it comes down to sound design, the result is usually so…

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Introducing the AI builder ?>

Introducing the AI builder

The next public release of “Phase 2” will include a new feature, the AI builder. Managing your regions (constructing and upgrading buildings) becomes more and more tedious the longer a game has been going on, and once you own dozens of regions later on in the game that you’ll have to manage, this task gets very repetitive and takes up a lot of your time. And since monotony can do a lot of damage to the gameplay I decided to…

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