Updated Vulkan example binaries (and vkQuake for Android)

Finally found some time to update the binaries for my open source ++ Vulkan examples. Since the last binaries have been a few months old these contain lots of changes and new examples.

So if you just want to run Vulkan examples (to e.g. test your device) you can grab these pre-built binaries instead of compiling from vulkan.gpuinfo.org :


Android binary for vkQuake

As a bonus I have also uploaded Android binaries for my Android port of Axel Gneiting’s vkQuake. It’s more of a technical demonstration and missing a few things (like sound), but fully playable on Android devices that support Vulkan.

You can grab the binary from http://vulkan.gpuinfo.org/vkquake.php

Please note that the .apk does not contain any game files, so you need to get the .pak files from the shareware or registered version in order to play this. See the page above for details on this.

Also requires a gamepad to play.

Updated Vulkan example binaries (and vkQuake for Android)

2 thoughts on “Updated Vulkan example binaries (and vkQuake for Android)

  1. N. Lazic says:

    Hi,

    downloaded you Windows 64-binaries, I have Windows 10 1607 64-bit.

    Also copied the data directory into the folder where the bin directory was located from the binaries.

    When I double-click for example one of the demos like bloom.exe, an error dialog appears “The program can’t start because MSVCP140.dll is missing”. Then another one “The program can’t start because VCRUNTIME140.dll” is missing from your computer.”. Both repeat once again.

    Why can’t I start your Vulkan demos? Where to get the missing dlls?

    I have a mini-pc with Intel HD Graphics 530. You might see also the thread at Intel Community Support:
    https://communities.intel.com/thread/108721

    Cheers

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