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Month: December 2015

Vulkan specification complete, release imminent ?>

Vulkan specification complete, release imminent

68747470733a2f2f7777772e6b68726f6e6f732e6f72672f6173736574732f75706c6f6164732f617069732f67646673676b6a6834353574342f676c6e6578742d6c6f676f2e706e67 Great news! The Khronos Vulkan Working Group just announced that the specification is complete (and has entered the legal review process) and the release is imminent. Though the initial time frame of 2015 was missed (by a bit), this should mean that Vulkan will be ready for launch in early 2016. This will include SDKs for all supported platforms, production ready drivers from several IHV, resources, tools, demos, examples and much more. (more…)
Vulkan related works ?>

Vulkan related works

  In case you don’t follow me on twitter or aren’t watching my github repositories, I’ve been working on Vulkan related stuff over the last few months. And with Vulkan’s release approaching it’s time for a short summary on what I plan on release upon or shortly after launch of the new graphics and compute API. Vulkan Hardware Capability Viewer As with OpenGL and OpenGL ES I’ll also do a Vulkan Hardware Capability viewer (github). It looks (and works) pretty…

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