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Month: July 2015

Status update ?>

Status update

Just as the last blog post is starting to collect dust (time flies by oO) : I’m still doing lots of 3D development during the late hours in my spare time, still with C++ (Visual Studio rocks 🙂 ), but most of that development is done under an NDA so that’s the main reason I haven’t been updating this blog lately. Other than that I’ve also been working on a dungeon crawler prototype using modern C++ (C++11/14) and modern OpenGL…

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