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Month: July 2014

Soruces for simple OpenGL 2.0 HUD/GUI for android ?>

Soruces for simple OpenGL 2.0 HUD/GUI for android

As I’m currently prototyping a new game for Android, I was in need of a quick (and simple) way of adding some selectable text elements on top of my 3D OpenGL ES scene. So I created a simple demonstration with full source (you can get them from my OpenGL ES git repository) that renders a 3D scene and a basic hud with clickable text elements on top of it in orthogonal mode.The text elements are rendered to an OpenGL ES…

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Android OpenGL ES repository ?>

Android OpenGL ES repository

Following the C++ (OpenGL) repository, I recently added an Android OpenGL ES repositry (using Java) over here. It currently only contains two public demos, one for a simple stl viewer and another one for using the camera input of an android device as an OpenGL ES texture, but over time I plan on adding more and more demos. And though I used to mock Java in the past I really like coding with Java nowadays. It’s partially because of the…

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