shadow

Month: March 2013

Implementing the ingame tutorial

Now that the open beta of “Phase 2” has been downloaded a few times (with a 10:1 ratio between Windows and Linux) it seems that people like it. But one thing I’ve heard several times now was the lack of a tutorial. Since the game is pretty complex, especially compared to the current games, many […]

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Redoing backdrops and tuning globe shaders

The backdrops of the different nations have always annoyed me since I started to work on a 16:9 (and currently 16:10) widescreen display. When I created them way back for “Phase 1”, I made them with Corel’s Bryce (a pretty old version) and rendered them for 4:3 and 5:4 displays. And I always wanted to […]

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