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Month: September 2012

From “Phase 1” to “Phase 2” ?>

From “Phase 1” to “Phase 2”

From time to time I sit down and play through a game of “Phase 2” after doing some coding on it, just to get a feeling on the game’s progress and user interface.  And sometimes I also fire up “Phase 1” to see how much has changed and how much new content has made it’s way into the game. And recently I was curious on what has actually changed behind the scenes, i.e. in terms of coding and content creation….

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Weekend posting ?>

Weekend posting

It’s weekend and my last posting was almost a month ago, but don’t worry, I’m not idle at all. As for “Phase 2” of Projekt “W”, I finally got around writing the manual to it, and while doing so I noticed that it’s actually pretty hard to write a manual for such a complex game. And even worse if it’s your own game, as it’s extremly hard to write a manual that can be used to learn the game by…

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