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Month: December 2010

2010 – Final posting ?>

2010 – Final posting

Welcome to my last posting of 2010! I haven’t been doing regular yearly recaps on my blog since launching it like 5 years ago (time flies by, eh?), but I think it’s a good idea to do a little recap on what happened in 2010 and on what I plan to get done in 2011. Please note that this posting may contain some personal notes and/or ramblings of mine! 2010 in general was a very busy year for me, but…

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Newton 2.26 (beta) headers uploaded ?>

Newton 2.26 (beta) headers uploaded

I’ve just uploaded updated header versions for the latest beta of the Newton Game Dynamics Engine, namely 2.26. This new versions adds severel new functions and procedures, but no changes within the joint library. You can grab the updated headers over here. As usual they should work with Free Pascal and Delphi (tested both under windows) and should also work under linux, though I don’t test them there. Note : A user over at the newton forums pointed me to…

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