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Month: February 2008

Some Newton beta-goodness (updated)

There have been some internal beta-releases of the Newton Game Dynamics Engine over the last few weeks (right now it’s beta 7) and I did implement the last beta into my NewtonPlayGround (no release date yet, but soon after NGD 2.00 goes live), to see how it fares. And I must admit that it has […]

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Impressions from the battlefield

Amongst other stuff, I’ve benn mostly working on the different battlefield settings for the turn-based battles that’ll come with “Phase 2”. As of now I plan to have eight different settings (ranging from desert, to snowy, to lush and so on), and each setting also having different maps. This should bring in enough variety into […]

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