Delphi / Pascal header for OpenGL 4.4

I just updated our OpenGL header translations to the latest 4.4 specs just released by Khronos. So if you’re developing cutting-edge 3D stuff with Delphi or Free Pascal you can now use the latest features available, as long as you’ve got the hardware and your vendor released new drivers (currently only NVIDIA seems to have GL 4.4 drivers out there). This header also fixes some minor bugs that have been reported by some of our community headers.

Once again it was end who has uploaded the first OpenGL 4.4 report to the glCapsViewer database.

Since I’m on an ATI (AMD) GPU and only NVidia has released OpenGL 4.4 drivers I wasn’t able to test out the new features. As usual the header should work with windows (32- and 64-bit), Mac OSX (at least in FPC, haven’t tested with XE2) and Linux (naturally FPC only). So if you got the hardware, the driver and want to test one of the new 4.3 features with Delphi / FPC, go ahead and get our new header on the official wiki page.

And if you find any bugs with the new features (or old ones too), please let me know.