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glCapsViewer 1.0 beta release ?>

glCapsViewer 1.0 beta release

I just released version 1.0 (beta) of the OpenGL hardware capability viewer (C++ port using Qt). Note that it’s a beta release and my first C++ (and Qt) application released to the public. Release on gitHub: https://github.com/SaschaWillems/glCapsViewer/releases/tag/v1.0-beta Binary downloads (win32) : https://github.com/SaschaWillems/glCapsViewer/releases/download/v1.0-beta/glcapsviewer_v1_0-beta_win32.7z or http://opengl.delphigl.de/releases/glcapsviewer_v1_0-beta_win32.7z If you find any bugs, please post them in the comment section or (better) open an issue at the github repository. Right now windows only, other platforms (linux first) will follow as soon as I’ve moved the…

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OpenGL ES Caps Viewer available on Playstore ?>

OpenGL ES Caps Viewer available on Playstore

My first ever mobile app is now available over at Google’s PlayStore! This is a premiere for me, and though I wasn’t on wether to spend the 25$ registration fee for the google’s developer console, I hope many android apps and games will follow.   [appbox googleplay de.saschawillems.glescapsviewer] The OpenGL ES CapsViewer is the mobile counterpart to the OpenGL CapsViewer, reading the OpenGL ES implementation info of your Android device, as well as device information that may be of use to…

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Projekt “W” Phase 2 – New beta release (#201) + linux x86_64 support ?>

Projekt “W” Phase 2 – New beta release (#201) + linux x86_64 support

The current open beta of Projekt “W” – Phase 2 has been updated to revision 201. New for this release : Added a linux x86_64 release. From now on all upcoming releases will also be available for linux x86_64. Fixed a bug that stopped ecology buildings from getting finished. Fixed wrong global project calculation for minimum required funds to progress. (Linux) The sound library (libbass.so) is now loaded dynamically. If there was a problem loading it you get a corresponding…

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Projekt “W” Phase 2 – New beta release (#190) ?>

Projekt “W” Phase 2 – New beta release (#190)

Later than expected (partially due to a power supply failure on my PC) here’s the new beta release #190 of “Phase 2”. As usual it’s available for windows and linux : (Windows) Projekt “W” – Phase 2 – Open Beta rev. #190 (~83 MBytes) (Linux, i386) Projekt “W” – Phase 2 – Open Beta rev. #190 (~80 MBytes) Here are some highlights from this release, for a full list of changes take a look at the changelog : AI Builder…

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Projekt “W” Phase 2 – New beta release (#170) ?>

Projekt “W” Phase 2 – New beta release (#170)

It took much longer than initially expected, but here comes a new release of Phase 2, both for linux and windows : (Windows) Projekt “W” – Phase 2 – Open Beta rev. #170 (~74 MBytes) (Linux, i386) Projekt “W” – Phase 2 – Open Beta rev. #170 (~78 MBytes) Selection of screenshots : As hinted in my last postings this release includes the new space backdrops as well as the extensive ingame tutorial that’s aimed at both beginners, as well…

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2012 – Final posting (and a new release) ?>

2012 – Final posting (and a new release)

We’re in the final days of 2012 (and the world didn’t end, who would’ve thought) and continuing my “tradition” this will be the final post of this year including different topics. So first of all I’d like to wish all my friends, relatives and readers a good start into 2013! As for my personal situation, a lot changed in 2012 (if you’ve read last years final posting you might remember) and mostly for the positive. As of may 2012 I’m…

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