Terrain Texture Generator - (25. March 2007) |
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Filed under: — Sascha Willems @ 21:25
As the ZornGL-Engine had it’s own terrainrenderer, I decided to write this tool that can automatically generate a single huge texture map for a terrain. Based on the height-values in a greyscale image (the heightmap) it generates a single texture with a given set of texture distrbuted depending on the height of the map at a certain point. And for all those interested in maybe putting on-the-fly terrain texture generation into their own projects, I also released the source for version 1.6 (recent one is 2.0). The idea for the generation of the terraintexture comes from a FlipCode tutorial about Terrain Texture Generation. The shadowmap generator is based on a GameDev tutorial called Fast Computation of Terrain Shadow Maps .
Version 2.0 Version 1.6 Version 1.5a Version 1.5 Version 1.0 |
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Posted in | 5 Comments »
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5 Comments » |





Hmm just reading the description of this tool again and it started to remind me of John Carmack’s tack about MegaTextures.
Incredible, can you add some means of tiling the initial textures? Everything seems a bit stretched.
this is the program iv been lookin for, cause iv tried making my own textures with photoshop and ended up with crappy textures in a huge file, lol. THANK YOU! my search is over!
Hello
Lots of thanks for giving us this tool.
Im trying to make a map for taspring ( http://www.taspring.clan-sy.com ), an rts game, and i intended to use your utility, but, i get an error at the end of the texture generation phase.
http://s36.photobucket.com/albums/e35/6u0W/?action=view¤t=terrtexgenerror.jpg
(picture of the error message)
Seem the texture gets generated, but i cant see the 3d preview, wich is a shame.
thanks in advance.
Well, that error message is not helping much. Could you please post or send me (webmaster@delphigl.de) your system specs, mainly graphics card, OS and installed graphics drivers. Also please make sure the application is installed in a directory where you have user rights to write files to.