Newton - (23. March 2007)


This section of my homepage is dedicated to the usage of the Newton Game Dynamics engine with Delphi/Pascal. It’s a free physics engine for realtime environments which includes a very realistic solver that can give almost reality-like results when used in a correct way. Currently NGD 2.00 is in development, bringing new features like racyast vehicles, realtime destruction of meshes, user collisions, softbodies and much more. Here you’ll find official header translations for Delphi/Pascal as well as demos and applications I wrote that use this physics engine.

Newton headers for Delphi/Pascal
This is the official translation of the headers for Newton Game Dynamics to Pascal/Delphi. In addition to the headers for the latest official version of Newton this section now also contains translations of the current beta headers, so that you can test out the newest Newton beats with Delphi/Pascal. The headers should work with Delphi 3 and up as well as Free Pascal.
Newton demos and apps
Demos and applications that I coded to off show what Newton is capable of. They are far more complex than the above demos but don’t come with source code.
Newton demos for developers
This is a listing of all demos I made especially for developers that want to learn how to use Newton. They all use SDL and come with full source code (works in Delphi and Free Pascal).

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27 Comments »

Comment by Zeroasen
2007-04-17 21:44:19

Pretty cool work :D

 
Comment by Ravin
2007-05-31 02:31:06

*sigh* It looks so great… I can’t use it, it crashes during the loading… If you could help me, thnaks a ton

 
Comment by max
2007-06-12 01:10:18

try re-downloading it…

or get a better harddrive ^^

 
Comment by bob
2007-06-27 16:24:54

the screen keeps on crashin pls help

 
Comment by jjbb44
2007-07-03 03:13:26

When I run it the first part where it shows the pictures of in-game things crashes…then it says a bunch of stuff in german :(

 
Comment by Aaron
2007-07-16 23:45:50

How the hell do you get this to work without an error message?

Comment by zac
2007-12-18 03:14:25

I have the same thing,it’s because our sound cards aren’t good enough

Comment by Sascha Willems
2007-12-22 15:12:39

That’s not a problem of your sound card, none of my newton demos or apps use sound. If it isn’t working it’s your graphics card’s fault. Either it’s too old (although most of the demos only use a very basic OpenGL feature-set) or simply because you haven’t installed newer drivers that bring OpenGL-support. The ones that ship with windows only bring a very old software-implementation for OpenGL, so having recent drivers from your vendor is a must.

 
 
 
Comment by Nicoli
2007-08-21 19:29:48

when I downloaded it on my mac it was a folder with folders in it and they told me to find an aplication that could run everything innit.

 
Comment by eric
2007-09-09 01:47:51

When I try to run it I get an error message which says:

NewtonPlayGround 1.51
Build 10_02_06

Scene information :
Filename = noname
Number of primitives = 0

What should I do?

 
Comment by obby xeno
2007-10-23 13:19:59

little hint to guys who have problems with the game: re-download it
(it works at sometimes) (^^>

 
Comment by Carnes
2007-11-08 08:38:07

Worked great! Very nice demo

 
Comment by josh
2007-11-25 00:09:21

ok, anyone know where to download models for this program…i want to model and trasmistion but i don’t have many gears to work with…

Comment by Sascha Willems
2007-11-25 00:51:55

A note for the next time : PLEASE post your comment on the right page! There is nothing on this page that allows loading models or whatever. If you’re talking about the NewtonPlayGround please post your comment on the corresponding page for the playground!

 
 
Comment by Andy
2007-12-29 12:44:35

Let me ask you follow about newton:

Work the collison detection for concave meshes vs. concave meshes ?
If yes, it’s fast in compare to ode or coldet ?

 
Comment by teh_invader
2008-02-28 14:07:47

this was friggin’ AWESOME,but when i would get on bowling,i’d try to delete the ball and replace with a ragdoll and it would crash.WTF is up?

 
Comment by Brendon Johnson
2008-04-11 16:16:32

hi your newtons playground is awsome

 
Comment by Ger
2009-01-02 20:24:56

Damn, tried it on my mac to no avail.

 
Comment by SuperGeek
2009-01-04 13:32:47

I downloaded Newton Playground at it works ok, although it’ll never really replace Gmod. Still, it’s fun. I don’t get much lag either =)

 
Comment by hakim
2009-03-22 22:22:07

MERCI

 
Comment by dinho
2009-04-03 11:11:30

algemquer jogar

 
Comment by Rusher85
2009-06-06 06:14:18

Hi kollege hab dein spiel runtergeladen und es ausprobiert und das spiel ist echt super hab aber leider
immer noch das problem mit der umwelt ich hab in einer region keine gebäude die,die umwelt verschmutzen hab sogar
paar gebäude die sie säubern soll aber es steigt trotzdem.
hast du ne idee für mich.

 
Comment by crazysaem
2009-08-03 22:24:34

Hi Sascha,

Vielen Dank für die Header für Delphi und die ganzen Demos!
Aber ich wüsste gerne ob es auch Header für die 2.0x Version
von Newton gibt, da in der 1.53er Version auch Bugs (Raycast)
vorhanden sein sollen.

mfg crazysaem.

 
Comment by James
2009-08-09 19:57:39

I mess around with newton pyhsics alot but it crashes sometimes

 
Comment by German IDIOT
2009-09-26 13:33:02

Hi Sascha,

Vielen Dank für die Header für Delphi und die ganzen Demos!
Aber ich wüsste gerne ob es auch Header für die 2.0x Version
von Newton gibt, da in der 1.53er Version auch Bugs (Raycast)
vorhanden sein sollen.

mfg GermanIDIOT.

 
Comment by rob
2009-12-31 05:15:36

hey uhh it says to get a better graphixs engein even tho i have the newest one aany help? greatly apreaceated

Comment by Sascha Willems
2010-01-02 13:29:45

Please clarify your answer. What are you talking about? The demos, the playground or the headers? And there is no “engine” used in any of them. So it’s possibly your graphics card’s driver that neeeds to be updated.

 
 
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