# SDL-Demos (mostly for developers)

In order to help Delphi and pascal developers getting started with the Newton Game Dynamics Engine I wrote some demos that come with full source code so you can see how different things can be achieved when using Newton. The demos use the Simple Direct Medialayer so that, when using a cross-platform pascal compiler, you can use Newton with all operating systems that are supported by Newton itself (currently Windows, Linux and Mac) . What you need to compile and run them :

  * A compatible pascal compiler, tested with [Free Pascal 2.0.0](http://www.freepascal.org/) and [Delphi](http://www.borland.com/delphi)
* The [Newton headers](/?page_id=76).  Choose the headers depending on which version of the demo you want to compile. The demos that use 2.00 work with the beta headers.
* Pascal translation of the SDL-headers, called [JEDI SDL](http://sourceforge.net/projects/jedi-sdl)
* Newton's shared library for your operating system, included in the [Newton SDK](http://www.newtondynamics.com/downloads.html), placed somewhere where the application can find it
* [SDL's shared library](http://www.libsdl.org/) for your operating system, placed somewhere where the application can find it