Retro graphics cards


About

Back in the early days 3D graphics accelerators, things were a bit more interesting than today. We had a lot more vendors, hardware designs were wildly different and pretty much every vendor also had it’s own API. Sadly I gave/threw away most of my old graphics accelerator but started collecting them again. Here is (growing) list of the ones I own.

ELSA Victory 3D (S3 ViRGE)

  • ๐Ÿ—“๏ธ Released in 1996
  • ๐Ÿ› ๏ธ Supported APIs: S3D (Proprietary), DirectX 3, OpenGL (unofficial)

A-Trend Helios 3D (3Dfx Vodoo)

  • ๐Ÿ—“๏ธ Released in 1996
  • ๐Ÿ› ๏ธ Supported APIs: Glide (Proprietary), DirectX 5, MiniGK (Small subset of OpenGL)

QDI V2200 Legend (Rendition Vรฉritรฉ V2200)

  • ๐Ÿ—“๏ธ Released in 1997
  • ๐Ÿ› ๏ธ Supported APIs: RRedline (Proprietary), OpenGL 1.1, DirectX 5

Diamond Fire GL 1000 Pro (3Dlabs Permedia 2)

  • ๐Ÿ—“๏ธ Released in 1997
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 1.1, DirectX 6

ATI Rage PRO Turbo

  • ๐Ÿ—“๏ธ Released in 1997
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 1.1, DirectX 6

ELSA Victory Erazor (NVidia RIVA128)

  • ๐Ÿ—“๏ธ Released in 1998
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 1.0, DirectX 5

Matrox G200

  • ๐Ÿ—“๏ธ Released in 1998
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 1.1, DirectX 6

Matrox G450 Dual Head (G450)

  • ๐Ÿ—“๏ธ Released in 2000
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 1.1, DirectX 6

Hercules Prophet 9700 (ATI Radeon 9700)

  • ๐Ÿ—“๏ธ Released in 2002
  • ๐Ÿ› ๏ธ Supported APIs: OpenGL 2.0, DirectX 9

MIA

Here is a list of GPUs that I remember owning at some point (and no longer do):

  • Kyro II (Hercules)
  • Matrox Millenium G400 MAX
  • Geforce 256 (ELSA)
  • Riva TNT
  • Riva TNT2