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    <title>open-source on Sascha Willems</title>
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      <title>Going GitHub with gl(ES)CapsViewer</title>
      <link>https://www.saschawillems.de/blog/2015/01/04/going-github-with-glescapsviewer/</link>
      <pubDate>Sun, 04 Jan 2015 15:31:58 +0000</pubDate>
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      <description>In my last posting for 2014, I wrote a little bit about going open source with my projects. So I took the C++ rewrite of the OpenGL hardware capability viewer as a first step in releaasing more of my sources to the public.
And while I found bitbucket to be fine, I decided to move over to GitHub. Most of the developers I use to interact with are there (and not on bitbucket), and I prefer their UI and functionality over bitbucket (plus they seem to be super active with adding new stuff).</description>
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      <title>2014 - Final posting</title>
      <link>https://www.saschawillems.de/blog/2014/12/21/2014-final-posting/</link>
      <pubDate>Sun, 21 Dec 2014 12:48:22 +0000</pubDate>
      <author>webmaster@saschawillems.de (www.saschawillems.de)</author>
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      <description>As another year ends, it&amp;rsquo;s time for a small retrospect. Next year marks the 10th anniversary of my personal blog, so I&amp;rsquo;ve been posting about my programming adventures for over a decade now (the first version of www.delphigl.de went online 2003 afair) and I&amp;rsquo;m still having lots of fun hacking code into different IDEs with different languages, though focus is shifting from time to time. And that&amp;rsquo;s actually what makes coding so much fun, it&amp;rsquo;s a constant learning progress that forces you to constantly sharpen your coding skills, learn new languages, adopt to new technologies etc.</description>
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