Technology tree
The following technologies are available in the game. Note that indented technologies need to be unlocked by researching their parent technology first, and that infinite technologies are only available once all other technologies have been researched.
Civil technologies
Cold fusion
Nuclear fission is still the most efficent and clean way of producing energy and with the discovery of the cold fusion it'll become even more efficent. But the well-known risks of nuclear fission like nuclear meltdowns or incidents, together with the downside of being unpopular amongst the population, still remain.

Antimatter theory
Although most of our universe is made up of this antimatter it's mysteries hadn't been deciphered and therefore it was not usable to mankind. But steady advancements on this field of science bring us much closer to making antimatter useable.

Antimatter fluxon
Thanks to the final breakthroughs on the scientific field of antimatter it's now possible to construct a fluxon that's able to produce power out of antimatter, totally clean and almost without risks.

Heavy duty rocket carrier
The sun is the biggest energy provider in our galaxy but due to the atmosphere only a faction of this energy makes it down to our earth. But thanks to these new heavy duty rocket carriers it's now possible to transport huge sun sails into the orbit of our earth that collect the sun's energy and then sends it to collecting stations down on earth by using induction.

Factory automatization
This new development of the industry makes human factory workers finally obsolete. Whole factory complexes can now be totally automated and equipped with autarkic robots and assembly lines. Then only a small crew of trained monitoring personel is needed for remote monitoring of the factory. This makes factories much cheaper, smaller and more efficent.

Gene genesis
Although there have been many protests and doubts after the first gene manipulations it has still been widely interspersed. And thanks to gene manipulated organisms it's now finally possible to breed completly new plants and animals within short timeframes, which in the end means a much higher output.

Optimized living-space usage
Thanks to modern multi-functional mechanism that are put into the smallest possible spaces in order to give most functionality, and modern livingroom techniques it's now possible to build dwellings that only need as less space as possible without sacrificing living standards. So you can offer luxury, comfort and functionality on small spaces.

Temporary cryo stasis
Although intense researches have been made on the field of cryo stasis it's still in it's infant stages. But with this new technology it's now possible to transfer humans into a temporary state of cryostasis for up to 8 hours which is very refreshing. And although it's not sufficent to allow long-time travels into the depths of space it still makes up for a huge change down here on earth.

Cryo stasis
This is the next technological breakthrough after the temporary cryo stasis that'll make it possible to transfer every life form (humans, animals and more) into the state of cryo stasis for longer time frames. But the drawback is that this needs a lot of power and huge generators and installations so this is only suitable for stationary use.

Active cloning
The cloned sheep dolly was just the beginning and active cloning of living organisms is the apex of this technology. With the help of the cryo stasis and newly developed growth accelerators it's now firstly possible to clone smaller organisms and organs upon only a small amount of base material. This is a revolution for medics as there is no more need to wait for organs from other people.

Mass-compatible virtual reality
Hardware for virtual reality environments has been used within the industry for decades now, but the most recent hardware is now also finally cheap enough to take consumer markets by storm, and that means much more diversity for leisure activites.

High-Speed data network
By modernizing all data networks the capacities of all transfer lines are heavily raised. This won't only allow for much higher bandwiths for the usual internet but also boosts the speed of the global scientific network to over 100 terrabytes per second and even the biggest volumes of scientific and medic data can now be shared within the blink of a second. This leads to a much better connection between the scientific institutes which makes them even more efficent.

Neural bio circuits
Neural networks aim at recreating the processes that take place within the human brain but 'till now they were far from being as efficent as such a brain due to the lack of processing power. And now the invention of dedicated biotechnical chips allows for creating huge and complex neural networks with high density that'll mostly boost research.

Autarkic computer systems
Even better neural biotechnical chips combined with the most recent self-compiling software system allow for constructing autarkic computer systems that can independently develop, optimize and procude new system. This mostly makes human developers obsolete.

AI-guided transportation systems
With the nowadays available processing power and the achievements on the field of optical image- and situation recognition it's now possible to create transportation systems that are completly controlled by a centralized computer intelligence. This makes public transportation systems so dynamic and flexible that private transporation is almost obsolete.

Revolution of quantum physics
Teleporting matter over longer ranges is now possible and even for bigger objects it's now safe. So this technology will bring a huge change to life, especially in terms of traffic as it makes usual transportation systems like cars and trains almost obsolete by allowing you to be teleported to your desired destiny within a very short time.

Military technologies
Improved reactive armor
The reactive armor uses layers of depleted uranium in addition to common armor materials in order to slow down projectiles. Newest technological achievements make this reactive armor even more efficent and will improve endurance of armored units by 25%.

Static energy shield
Using a strong magnetic source, a static energetic shield is maintained around the unit, which is able to absolve big parts of kinetic energy, protecting the unit from usual ballistic weapons. But since the magnetic source only has a strictly limited capacity due to the small energy sources, this shield can only reduce the taken damage by 50 to 75% once per turn and has to regenerate until the next battle phase.

AI-aided Infantry supportsystem
This new infantry support system is aided by a very advanced artifical intelligence and interconnects mobile infantry in order to estimate situations by itself. It'll then generate orders and send them to single soldiers which will improve their efficency. This upgrade will let your infantry units move faster (+1 step per turn) and it'll improve health by 25%.

EMP-generator
Modern weapon systems are usually equipped with a lot of high-tech chips and controllers and are rendered useless without them. So they can be temporary disabled by using very strong electro-magnetic impulses. This new generation of EMP-generators is the first generation to be strong enough to penetrate even strong armor and shields so no modern weapon system is safe from them anymore.

Mobile EMP-generator
Heavily minimalized integrated controllers and new micro-generators finally make it possible to build mobile EMP-generators for military purposes that then can be for example mounted onto a tracked vehicle in order to use them against enemies on the battlefield. But contrary to the static generators these ones are not made to disabled units but to deal a lot of damage.

Railgun
The railgun will accelerate metallic bullets to super-sonic speed by using strong electro-magnetic impulses and will make them penetrate every known armor to deal huge damage. But those weapons are still very heavy and bulky so they can only be mounted on top of heavy mounted vehicles. All normal guns will be replaced by railguns and upgraded vehicles will do 30% more damage against all kind of targtes.

Mobile micro-wave gun
Shrunken energy sources and condensors now allow to construct micro-wave guns in a size that can be mounted on top of a tracked vehicles. These guns concentrated microwaves on a single point and can either conjure explosions using impulses or can do permanent damage.

Advanced cybernetics
There have been a lot of progress on the field of robotics and cybernetics at the end of the 21st century and this new breakthrough finally allows for constructing robots that are as agile and robust as a human.

Cybernetic humanoids
First it just were simple robots, then cybernetic robots controlled by an artifical intelligence and now it's fnally fully AI-controlled cybernetic humanoids that can replace human soldiers in every situation. These cyber-robots are the infantry of the future.

Heavy cybernetic mechanoids
Up until now cybernetic mechanoids were only used for lighter works as the power to control heavy mechanoid units just wasn't there. But thanks to new processors that can also be used for heavy-duty military purposes this is thing of the past and evey huge and extremly heavy cybernetic mechanoids can be constructed.

Blended-Wing-Body concept
Being researched and in testing for a long time this new construction concept for aircrafts ditches the common distinction between wings and fuselage for only one unified hull that no longer shows the transition between these two parts. This revolutionary design allows for lighter and quicker aircrafts that still can carry the same weapon loadout while also being harder to track by enemy radar and targeting systems.

Stealth technology
Based on the blended-wing-body prinicple and combined with an optimized radar reflecting coating, minimal heat emissions from jet engines and a highly complex defense- und disrupt computersystem, this technology allows for construction of huge aircrafts that are virtually untraceable by radar and weapon tracking systems. By utilizing this advanced stealth technology it's now possible to construct huge bombers that, if at all, can only be traced by enemy radars shortly before their arrival, making them very hard to detect and to fend off before unleashing their devastating bomb load.

Ground-effect propulsion
This new propulsion concept uses a physical effect called "ground-effect" that is present while air flows around the propulsion itself as long as it's slightly above the ground and therefore keeps the vehicle in a hovering state with a steady space to distance to the ground. Thanks to smaller and more advanced engines combined with computer systems for stability control it's finally possible to equip even heavy weapons platforms with this kind of propulsion. Compared to a chain drive it allows for higher mobility and is also less vulnerable to direct hits since there is no more mechanical chain or chain sprockets that could be taken out of action.

Multiple Launch Rocket System
The long-awaited successor to the old ballistic-based artillery systems uses a computer-operated multiple launch rocket system. Arned with smart rockets that use a highly complex inertia tracking target navigation system it's able to hit enemy targets with an ummatched deadly precision. Compared to legacy ballistic artillery systems it's offering better mobility thanks to it's quickly retainable rocket platform and also packs in more punch and higher precision.

Sensor-based early-warning system
A multitude of highly sensible sensors of different kinds are attached to all vehicles and infantry helmets and connected to a computer system. These sensors then capture and filter environment data in order to detect any external threads. This data is then pushed to the computer systems that are connected with existing display systems like HUDs, increasing dodge chances against all enemy attacks.

Linked wireless early-warning system
Adding a modul to the early-warning system that links all early-warning systems within a given readius using an extremly save data protocoll, it's now possible to group all threats depending on their impending risk upon the single linked units and then to deploy this information to each unit. This makes the early-warning system even more valuable and units can react to threats earlier then before.

Infinite technologies
Health research (Infinite)
Our researchers concentrate their work on the relations between social, political and economic factors and how these affect each other. This results in a better understaning and more collaborations between these areas, ending in much more self-determination of the public by introducing e.g. propositions on important political decissions. In addition round-table discussion are held on the most important social issues to strengthen support with in the community itself. This way the people will be much more satified and loyalty to the government will rise again (determined by the average research factor).

Environmental research (Infinte)
Our whole research department will concentrate on technologies that benefit our environment. These include advanced filters for fossil fuels, investments in clean energies, improved recycling processes and broadly conceived projects for cleaning up the environment, as well as a whole array of actions to broaden the common awareness for environmental protection amongst the general puplic. All combined will cause lower the pollution increase within all regions, as well as to improve efficiency of all environmental buildings (determined by the average research factor).

Economical research (Infinite)
Instead of letting them working for the general public intereset, we commission our researchers to the economy to raise our economic power. They'll work directly with the big corporations and will optimize economic processes, transportation routes, research new machines devices for advanced production process and will analyze consumer behaviour. This will boost our resource outcome across all regions (determined by the average research factor).

Social research (Infinite)
Our researchers concentrate their work on the relations between social, political and economic factors and how these affect each other. This results in a better understaning and more collaborations between these areas, ending in much more self-determination of the public by introducing e.g. propositions on important political decissions. In addition round-table discussion are held on the most important social issues to strengthen support with in the community itself. This way the people will be much more satified and loyalty to the government will rise again (determined by the average research factor).