
Similar to role-playing-games there is a levelling system for your hired staff. When you recruit a new staff member he'll start with zero experience at level zero. During gameplay certain actions will add experience to your staffer (e.g. winning a battle for your generals or a successful espionage action for your agents), and if a staffer has gained enough experience his level will increase (up to 9).
And with each increased level his whole skill set will also be increased, while his wages stay the same. So if you hire an average scientist and level him up to level 9 he'll have excellent skills with the same wage as when you hired him, making skilled staff very valuable. So especially for agents or generals, that can be lost during gameplay, it's a good idea to keep an eye on and not to loose them.
An additional way of increasing staff experience is training. You can initiate different staff trainings for either one staff type or all, increasing their experience. Though these trainings are pretty expensive and lower staff capabilities as long as they're run.
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