Unit type list
The following units are available in the game. Note that some of these are only unlocked by researching the respective technologies.
Ground units
Light infantry
Even on the most modern battlefields human infantry is still playing an important role. Equipped with the newest GPRS systems, optic helpers and recent assault rifles the light infantry still is one of the most important instruments of modern warfare.

Heavy infantry
Equipped with mobile heavy weapon systems like laser-guided rocketlaunchers and highly precise mortars, the heavy infantry combines both the high mobility of a light squad with heavy power at reasonable maintenance costs.

Mechanoid infantry (requires "Cybernetic humanoids")
Advantage through technology is the motto of these mechanoid infantry soldiers. They are not only superior in terms of firepower and speed but also much more reliable than human infantry and can be used on any battlefield of this world. So for slightly higher costs you get the strongest infantry units of this world.

Main battle tank
The main battle tank is the backbone of the modern army. It'll cover defensive as well as offensive roles on the battlefield and is perfectly armed and armored to counter all kinds of targets. Mobility, cost and firepower are well balanced for this modern weapon of steel.

Hovertank (requires "Ground-effect propulsion")
Although tracked vehicles have proven their strength and maneuverability for over a century now new ways of propulsion technology is always researched. And using a hover propulsion engine alongside new mechanics it's now possible to construct heavy hovering vehicles. So this hover tank unites the power and armor of normal tracked tanks and adds in a lot of additional maneuverability.

Heavy battle tank
Eighty tons of steel don't only make a huge impact but they are also almost unstoppable. Paired with extreme fire power this monster will empty out any enemy resistance but due to it's low movement speed it should always be accompanied with smaller but faster units to back it up.

Mobile artillery
This modern mobile heavy gun packs a lot of fire power as well as a huge range on top of a tracked chassis. It's weight, the low mobility and the missing short-range weapons though make it prone to direct attacks.

Multiple launch rocket system (requires "Multiple Launch Rocket System")
This successor to the more tradional ballistic artillery howitzer is equipped with a highly computer-controlled multiple rocket launch system, making it superior in terms of firing range as well as fire power. And thanks to its adanced rocket stabilising systems it's able to hit with high accuracy, even at long ranges. But due to it's exposed rocket launching system it's more vulnerable than a traditional howitzer system.

Anti-aircraft tank
This quick and highly maneuverale anit-aircraft tank is able to intervene anywhere enemy air units threaten your ground forces. It's advanced computer-controlled anti-air gun is able to take down even the fastest aircrafts and the heaviest bombers, clearing airspace to let your troops advance safely. But due to it's anti-aircraft orientation it's not suited to fight enemy ground forces and it''s armor has been limited compared to other tanks in order to add mobility. So it's adviced to always have some kind of escort along with your anti-aircraft tanks.

Mobile Env. Restorer
The mobile environment restorer IS NOT a battle unit. Instead it can be used to restore regions that have been lost due to very high pollution. It'll restore the environment to a degree that it can be inhabitated again.

EMP Tank (requires "Mobile EMP-generator")
Equipped with an electromagnetic pulse generator this offensive battletank deals huge damage with electromagnetic pulsemodulation, no matter if it's against soft or hard targets. But on the downside this tank is also rather vulnerable due to it's exposed electrical installations.

Microwave tank (requires "Mobile micro-wave gun")
The most recent weapon of modern warfare! Devastating microwaves even melt the thickest armor and will turn infantry to ashes within seconds. But it's exposed microvwave dish will be the primary target for enemy units and the high energy costs make for huge maintenance costs.

Mech Battlewalker (requires "Heavy cybernetic mechanoids")
For a too long time now tracks have been the only real way of moving heavy units around. But thanks to the developement of huge mechanoid parts it's now possible to create heavy military units that are even bigger than the heaviest tanks. This spiderlike platform is heavily armored and has a devastating range of weapons that'll make it almost unstoppable.

Air units
Tactical bomber
With the help of modern target- and bomb aiding systems this bomber can hit targets with marginal spreads and is therefore very well suited to destroy important buildings or stop enemy troops from advancing. The only drawback is that the bomber needs to return to the hangar after each mission.

Stealth bomber (requires "Stealth technology")
Thanks to state of the art alloys and it's innovative hull deisng this bomber is almost untraceable for enemy radars and target aquisituion systems, making it less vulnerable than conventional bombers, giving it the opportunity to enter enemy air zones almost without being detected to unleash it's bomb load. But all it's technological advanced equippment also ups construction and maintenance costs.

Jetfighter
This lightning fast jet comes out of nowhere to unleash it's load of laser-guided rockets and machineguns onto it's target, before it'll again vanish without the enemy noticing what struck it.

Blendedwingfighter (requires "Blended-Wing-Body concept")
This new design mixes the commonly used jetfighter shape with a flying wing design, thus creating a blended wing body chassis with perfect aerodynamic properties, with it's new body shape generating most of the uplift as well as making it harder to track for enemy radars and targeting systems. So higher speeds combined with better maneuverability and slightly higher weapon loadout and armor mae this the perfect choice of upgrading your common jetfighters.