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Month: January 2015

New features and url for the OpenGL hardware database

In preparation for the release of the next glCapsViewer version (C++), the OpenGL hardware database has been completely overhauled and also got a new url for easier access. After releasing the sources to the php front end of the database, I decided to clean up the sources for all pages, throw out old (bad) code […]

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Going GitHub with gl(ES)CapsViewer

In my last posting for 2014, I wrote a little bit about going open source with my projects. So I took the C++ rewrite of the OpenGL hardware capability viewer as a first step in releaasing more of my sources to the public. And while I found bitbucket to be fine, I decided to move over […]

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