Version 1.2 : * New - There is now an extensive TUTORIAL included within the game. You can start it in the singleplayer menu. Open it up and you'll see a new entry called "Start tutorial"! * Fixes - [AI] Fixed a severe bug that would cause the wrong nation to win a battle when a region was attacked by an AI player - [AI] Several minor tweaks and fixes to the AI - [Army] Fixed rare bug that would crash the game if attacker lost the battle - [Army] Fixed a bug that could cause you to fight an empty local defensive force instead of the actual assigned enemy division - [Research] Research window now shows correct remaining research times for selected and current technology - [Localization] Fixed some spelling errors - [GUI] Fixed a bug that could cause the wrong savegame to be deleted in save and load game window - [GUI] Crash recovery saves will no longer overwrite existing savegames - [GUI] Scrolling arrows for memos now work correct - [GUI] Fixed wrong window height check that could lead to incorrectly selected regions that were actually covered by a window - [GUI] Pressing ALT+F4 to exit the game no longer opens up the espionage window * Changes : - [Misc] The game now stores two territorial maps. There is a new button in the information center that let's you switch between the territorial map of the current and the last turn. This way you can easily see what nation overtook what regions - [Army] Divisions with only air units can't capture enemy regions anymore - [Army] Generals are now also locked for one turn after being unassigned from their divisions - [Army] Heavy infantry : doubled damage against air units - [Army] If player looses/defends a region against the AI, double-clicking on the message in the news list brings up a new window showing losses of attacking and defending division - [Region] If no building spot is selected, trying to construct a new building now automatically selects the next free building spot instead of hinting at a non-selected building spot - [Region] Changed display of some values in the region's summary (e.g. pollution and loyality now shown as percentage values) - [GUI] New "research finished"-notification window when research is done, instead of just an entry in the news list - [GUI] Selected listbox can now also be scrolled using cursor keys - [GUI] Most listboxes now have default functionality when doubleclicking or pressing return : - Region construction : Construct building - Unit construction : Add/Remove units to/from queue - Army management : Assign unit/general to selected division, unassign unit from division - Transfer market : Hire/fire selected staff member - Load savegame : Loads selected savegame * Balancing : - [AI] AI is now slightly more aggressive - [AI] AI has been strengthened across all difficulty settings - [AI] AI no longer attacks with divisions that have an average low health status