GUI flow - (26. February 2007) |
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Filed under: Project "W" — Sascha Willems @ 14:35
It’s been a while since the last update on Project “W”, but work is still going on though mostly on things you can’t show via some nice screenshots (and text-only postings aren’t that much fun either). I’m still on-time towards my predicted date for the first demo (early Q2/2007) and right now I think I can actually even finsh it until my self-set deadline. To achieve that I wrote down a list with all the things needed to be finished for a demo relase and that list isn’t very huge and mostly contains smaller things concerning polish of certain game features.
I already started this with remaking the UI elements for the windows. Though they didn’t look to bad in the first place they were too simplistic and made it hard to distinguis information especially in a crowded window with lots of content. Therefore I’m in the process of redoing the whole UI interface with better looking buttons and easy-to-see captions for e.g. listbox and panels so they player can easily find the information he is looking for. So much for now, I’ll post a new screenshot of the updated GUI when I’m done with it, but I’ll try to shorten the time between updates on my blog again, cause 10 days and more is too long I guess… |
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Posted in Project "W" | 1 Comment »
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First a sorry for such a long delay since the last posting but after having problems with my internet connection my modem also decided to die, so I haven’t had the chance to update this since the last posting.
But now on to the work I did on Project “W”. Most work last days was spent on creating full 3D-backgrounds to strengthen the players identification with the nation he chooses to play. And although it may seem like a minor thing it’s something that takes a lot of time to get it done and more important done correct. Especially making a 3D-scenery that is representative of the area that the new nations cover is a lot of work, both in terms of modelling it in 3D (and creating textures) and (even more) designing the model. So far I have three out of five (almost) done and I think they all represent the selected nations very well. And if you now start a game you’ll directly feel connected to the nation you selected (together with the sky which is also different for each nation).
Besides this I did some minor coding stuff on the game and also added more functionality to WeltEdit which is now as far as done (at least I can’t think of anything I need to add).
And last but not least here are teaser-images for the three backgrounds I made. As I said they’re not 100% finished so I’ll post shots in the usual size at a later point :








