Humppasirkus - (23. February 2006) |
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Filed under: Off Topic — Sascha Willems @ 11:48
As you may have guessed I have taken a break from programming after releasing NPG 1.51. The last days I mainly spent with promoting it, and especially the posting of it as an Image-of-the-day over at gamedev.net has gotten me much feedback and almost 3000 downloads in a very short amount of time. Mostly the feedback has been positive (and constructive) and it seems to have only problems on very few machines (2 people informed me about frequent crashes), so I’d call it a successfull launch. As for “what comes after NPG” : I don’t have any definitive plans. There are two different ideas in my head (both games) which I may implement at some point, but right now they’re in pre-planing and I only tested some of those ideas within the NewtonPlayGround. They both focus around vehicles, and for one idea I already made a working prototype last year (click here for a top-secret screenshot), but NGD’s vehicle container wasn’t well suited for that kind of game back then. I’ll keep you updated on th is here on my blog.
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Posted in Off Topic | 2 Comments »
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As already announced I worked on fixing bugs and problems that users (mostly the users over at the newton boards, so kudos to them) discovered in release 1.5 of the NewtonPlayGround. Sadly there were more bugs and problems than I suspected, but none of them was very serious.
So I now (hopefully) present you release 1.51 of the NewtonPlayGround, which can be obtained here. It also includes a new feature, namely dampers, for slider and hinge joints. This allows you to e.g. create complex suspensions like the one below (which is included in the download of 1.51) :




