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	<title>Comments on: Explosion Texture Generator</title>
	<atom:link href="http://www.saschawillems.de/?feed=rss2&#038;page_id=253" rel="self" type="application/rss+xml" />
	<link>http://www.saschawillems.de</link>
	<description>The Blog of Sascha Willems</description>
	<lastBuildDate>Wed, 01 Sep 2010 09:02:04 +0200</lastBuildDate>
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		<title>By: Raphael</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-38075</link>
		<dc:creator>Raphael</dc:creator>
		<pubDate>Sun, 20 Jun 2010 18:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-38075</guid>
		<description>Oh wow, 1 min render clouds on photoshop, loaded it in and amazing explosion.

Your explosion does not do justice to this program.

I&#039;ll add you to my blog, my game may be commercial though indie let me know if you have any special requirements as to a mention or if this is not allowed.

Regards</description>
		<content:encoded><![CDATA[<p>Oh wow, 1 min render clouds on photoshop, loaded it in and amazing explosion.</p>
<p>Your explosion does not do justice to this program.</p>
<p>I&#8217;ll add you to my blog, my game may be commercial though indie let me know if you have any special requirements as to a mention or if this is not allowed.</p>
<p>Regards</p>
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	<item>
		<title>By: Sascha Willems</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-36526</link>
		<dc:creator>Sascha Willems</dc:creator>
		<pubDate>Thu, 13 May 2010 13:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-36526</guid>
		<description>Zugriffsverletzung bei Adresse NULL (0x000000...) bedeutet i.d.R. immer dass kein OpenGL-Treiber installiert ist. Installier also mal einen aktuellen OpenGL-fähigen Treiber für die in deinem Netbook verbaute GPU und probiers mal erneut.</description>
		<content:encoded><![CDATA[<p>Zugriffsverletzung bei Adresse NULL (0&#215;000000&#8230;) bedeutet i.d.R. immer dass kein OpenGL-Treiber installiert ist. Installier also mal einen aktuellen OpenGL-fähigen Treiber für die in deinem Netbook verbaute GPU und probiers mal erneut.</p>
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		<title>By: Andreas</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-36524</link>
		<dc:creator>Andreas</dc:creator>
		<pubDate>Thu, 13 May 2010 13:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-36524</guid>
		<description>Hallo,

Ich habe versucht Dein Tool auf einem Windows 7 Rechner laufen lassen. Es lief leider nicht, es kam nur die Meldung mit der Zugriffsverletzung bei der Adresse NULL, Der Rechner war ein ASUS Netbook mit einer integrierten Grafikkarte. Wenn Du eine Möglichkeit kennst wie ich das Programm auf meinem Rechner laufen lassen kann, wäre ich sehr dankbar.</description>
		<content:encoded><![CDATA[<p>Hallo,</p>
<p>Ich habe versucht Dein Tool auf einem Windows 7 Rechner laufen lassen. Es lief leider nicht, es kam nur die Meldung mit der Zugriffsverletzung bei der Adresse NULL, Der Rechner war ein ASUS Netbook mit einer integrierten Grafikkarte. Wenn Du eine Möglichkeit kennst wie ich das Programm auf meinem Rechner laufen lassen kann, wäre ich sehr dankbar.</p>
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	<item>
		<title>By: Sascha Willems</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-35699</link>
		<dc:creator>Sascha Willems</dc:creator>
		<pubDate>Sat, 24 Apr 2010 11:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-35699</guid>
		<description>Could you please post the settings that you used to generate your explosion? This way I can see what&#039;s going on and fix it.</description>
		<content:encoded><![CDATA[<p>Could you please post the settings that you used to generate your explosion? This way I can see what&#8217;s going on and fix it.</p>
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	<item>
		<title>By: Ben</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-35691</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 24 Apr 2010 06:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-35691</guid>
		<description>Pretty neat, I made a big explosion but some of the particles get stuck around the edges of the cell and made the resultant explosion look like its boxed in. I suppose I could erase the bad particles pretty easy though.</description>
		<content:encoded><![CDATA[<p>Pretty neat, I made a big explosion but some of the particles get stuck around the edges of the cell and made the resultant explosion look like its boxed in. I suppose I could erase the bad particles pretty easy though.</p>
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	<item>
		<title>By: Sascha Willems</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-28712</link>
		<dc:creator>Sascha Willems</dc:creator>
		<pubDate>Mon, 12 Oct 2009 17:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-28712</guid>
		<description>That won&#039;t make it into the appliaction. The .GIF file format is very old, and doesn&#039;t even contain real transparency (only 1 bit for transparency, compared to 8 bit for e.g. tga or DDS) and therefore animated GIFs are the worst way to store textures for 3D games.</description>
		<content:encoded><![CDATA[<p>That won&#8217;t make it into the appliaction. The .GIF file format is very old, and doesn&#8217;t even contain real transparency (only 1 bit for transparency, compared to 8 bit for e.g. tga or DDS) and therefore animated GIFs are the worst way to store textures for 3D games.</p>
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	<item>
		<title>By: Kevin</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-27948</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Mon, 28 Sep 2009 15:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-27948</guid>
		<description>Another thing: 
It would be truly awesome if a .gif containing the animation (or maybe a video) could be also stored in the output.
It really sucks to have to put those single pics together to an animation :)

Otherwise: Great job!</description>
		<content:encoded><![CDATA[<p>Another thing:<br />
It would be truly awesome if a .gif containing the animation (or maybe a video) could be also stored in the output.<br />
It really sucks to have to put those single pics together to an animation <img src='http://www.saschawillems.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Otherwise: Great job!</p>
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	<item>
		<title>By: Eva Jobse / Ankhesentapemkah</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-25947</link>
		<dc:creator>Eva Jobse / Ankhesentapemkah</dc:creator>
		<pubDate>Sun, 16 Aug 2009 21:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-25947</guid>
		<description>Oh yes one more thing, it would be nice to have them all exported as separate frames instead of one big texture. I&#039;m using Virtools as engine and it just has it&#039;s &quot;own way&quot; of doing things, and it&#039;s not very advanced when it comes down to sprites, haha.</description>
		<content:encoded><![CDATA[<p>Oh yes one more thing, it would be nice to have them all exported as separate frames instead of one big texture. I&#8217;m using Virtools as engine and it just has it&#8217;s &#8220;own way&#8221; of doing things, and it&#8217;s not very advanced when it comes down to sprites, haha.</p>
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	<item>
		<title>By: Eva Jobse / Ankhesentapemkah</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-25946</link>
		<dc:creator>Eva Jobse / Ankhesentapemkah</dc:creator>
		<pubDate>Sun, 16 Aug 2009 20:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-25946</guid>
		<description>Wow man, you&#039;re a godsend!

I&#039;m currently programming a 3d space physics game and since I&#039;m not good with artwork I&#039;m getting useful art wherever I can to use as placeholder until my tech demo is done and I can form a devteam so I get an artist onboard. I&#039;ll use your tool for the explosions for weapon impacts etc for now! I&#039;ll make sure to list you in the credits, just send me a mail if you&#039;re interested to see the tech demo which should be coming along the next week.

If there is ever anything commercial coming out of this I&#039;ll make sure to contact you before hand if I decide to use your explosion stuff.</description>
		<content:encoded><![CDATA[<p>Wow man, you&#8217;re a godsend!</p>
<p>I&#8217;m currently programming a 3d space physics game and since I&#8217;m not good with artwork I&#8217;m getting useful art wherever I can to use as placeholder until my tech demo is done and I can form a devteam so I get an artist onboard. I&#8217;ll use your tool for the explosions for weapon impacts etc for now! I&#8217;ll make sure to list you in the credits, just send me a mail if you&#8217;re interested to see the tech demo which should be coming along the next week.</p>
<p>If there is ever anything commercial coming out of this I&#8217;ll make sure to contact you before hand if I decide to use your explosion stuff.</p>
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	<item>
		<title>By: Sascha Willems</title>
		<link>http://www.saschawillems.de/?page_id=253&#038;cpage=1#comment-25187</link>
		<dc:creator>Sascha Willems</dc:creator>
		<pubDate>Sat, 01 Aug 2009 10:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.saschawillems.de/?page_id=253#comment-25187</guid>
		<description>No, that’s not the applications fault and nothing I can fix. An access violation at address 000000000 means that you either haven’t installed graphics card drivers with OpenGl support (e.g. the ones that come with Windows) or that your graphics card simply isn’t compatible or doesn’t support an OpenGL extension needed by the application. So if you could post what graphics card you use it may be of help, and also please ensure that you use the latest drivers.</description>
		<content:encoded><![CDATA[<p>No, that’s not the applications fault and nothing I can fix. An access violation at address 000000000 means that you either haven’t installed graphics card drivers with OpenGl support (e.g. the ones that come with Windows) or that your graphics card simply isn’t compatible or doesn’t support an OpenGL extension needed by the application. So if you could post what graphics card you use it may be of help, and also please ensure that you use the latest drivers.</p>
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